Effective: June 2025 · Last reviewed: June 2025
PixelFarm — Harvest Rush uses a deep-earth green palette inspired by pixel-art farming games and bioluminescent moss. It is a timing arcade game where players tap plots at the precise peak growth moment to harvest crops. Starts with 12 seeds. Free for personal entertainment; no account or payment required.
No purchases. No currencies. No loot boxes. No gambling. No prizes.
Using PixelFarm constitutes full acceptance of these Terms. You're free to stop at any time — no consequences.
No payment screen, no virtual economy, no randomised paid rewards, no premium unlocks, no prize competitions of any kind.
Personal, non-commercial play only. Automated scripts, bots, and commercial redistribution are prohibited.
All game design, code, art, and branding belong to the PixelFarm team. Google Fonts are used under the SIL Open Font Licence v1.1.
PixelFarm randomly activates soil plots across a 5×3 grid. Each plot cycles through seed → sprout → grow → peak → wither stages. Tapping at peak stage scores points. Tapping too early wastes the plot. Mushroom plots cost 1 seed if tapped. Withered normal crops cost 1 seed. Golden blooms score 50× season multiplier. Season advances every 200 harvest points.
PixelFarm begins with 12 seeds. Mechanics are explained on the in-game start screen. Growth speed and spawn rate increase with each season.
Provided "as is" without warranty. No guarantee of uptime, error-free operation, or local score preservation.
As the game is entirely free, our total liability shall not exceed zero.
We collect no personal data. See our Privacy Policy.
These Terms may be updated as PixelFarm grows. Continued use signals acceptance.